Several years have passed since Skull and Bones announced, officially during the E3 2017 with the first movie trailer. Initially scheduled for 2018, the release of the game was postponed year after year until the tracks were completely lost.
Inspired by the naval battle sections present in Assassin Plus Creed IV Black Flag, Skull and Bones entered the alpha stage only this year despite the title all focused on the multiplayer is in processing for at least 8 years. According to some rumors circulating in recent months, the development would be spread from zero about a couple of years ago: this would have greatly expanded the waiting times before seeing in action a video gameplay of the opera, still never shown today.
Something seems to be moving, however: a few weeks ago the well-known insider Tom Henderson reported in a tweet that the first internal tests on Skull and Bones would be scheduled for Q1 2022. If the rumors were true, we could receive some more official information about the game in the near future, perhaps already on the occasion of E3 2022 and without excluding new videos and a hypothetical launch window. The project seems alive and well: the team continues to work despite the difficulties encountered during the long and troubled development thanks to the trust that Ubisoft puts in the title.