There are now a few days to go before the launch of God of War for PC, an event for which NVIDIA will not be unprepared. The Santa Clara house announced the publication of a new set of drivers, which will contain the optimizations necessary for the proper functioning in the Spartan game and many other titles.
NVIDIA announced that the next Game Ready drivers will be launched on January 14, the same day God of War debuts on PC. The package will also include support for another great game coming out this month, namely Rainbow Six Extraction, scheduled for January 20th. Both titles will support NVIDIA DLSS technologies (accelerate frame rate by preserving graphic details to provide native resolution-like image quality) and NVIDIA Reflex (a technology suite that optimizes the quality of the image) and NVIDIA Reflex (a
When the time comes, the new NVIDIA Game Ready driver iteration can be downloaded through GeForce Experience or through this page. This is the complete changelog:
Optimizations for God of War and Rainbow Six Extraction, with NVIDIA DLSS and Reflex;
Optimizations for the next launch of The Anacrusis, GRIT, Hitman III and Monster Hunter Rise;
Enhanced Dynamic Super Resolution (DSR) with IA for better image quality.
Adding three depth-based filters for NVIDIA Freestyle, including Screen Space Ray Traced Global Illumination, Screen Space Ambient Occlusion and Dynamic Depth of Field.
Support for 8 new G-SYNC compatible gaming monitors: o AOC AG275QG3R4B+, AOC Q32G3WG3, AOC AG275QXE, Dell G2723HN, HP OMEN
While you’re at it, take a look at God of War system requirements and Rainbow Six Extraction system requirements.