With great regret we learn about the death of writer and Narrative Designer Russell Lees, a veteran of the video game industry who worked for Ubisoft for many years.
Darby McDevitt, Narrative Director and his long-standing colleague, on Twitter, announced: “We lost a friend and a brilliant colleague this week. Writer and Narrative Designer Russell Lees has been part of the families of Assassin’s Creed and Far Cry for over a decade. All those who have collaborated with him can testify to his patience, generosity, passion and brilliant spirit.” The causes of the disappearance have not been made known.
Lees began his career in 1995 as Creative Director in Inscape, for which he adapted the work of Edgar Allan Poe for a horror game called The Dark Eye. In the following years he worked for Sensory Sweep Studios, Zoesis and Pandemic (where he contributed to the writing of Full Spectrum Warrior: Ten Hammers). In 2009, Lees arrived in Ubisoft Montreal, a company that he has not left.
Over the past 13 years, he has contributed decisively to the creation of numerous blockbusters of the French company, for which he wrote Watch Dogs 2, Far Cry New Dawn and numerous narrative arches of the games and DLC of the series of As Among the many, McDevitt recalled the arches of Sciropscire and Oxenefordscire of Assassin’s Creed Valhalla, the DLC The Ira of the Druids, the Heinous Crime
“We will miss him so much, and he will always be remembered as the most idealist of artists in this hectic industry – devoted, cooperative, patient and kind beyond all measure” concluded McDevitt in his heartfelt memory.