In a recent interview with IGN USA microphones, Joseph Staten of 343 Industries revealed what were the benefits of Halo Infinite’s long delay following the first gameplay presentation at E3 2020.
According to the developer’s words, making the decision to postpone the launch of the important one-year exclusive Xbox was far from easy, but to date it is proud of the team of the Microsoft gaming division that has allowed all this without putting pressure on the
During the interview another important reference was also made to the cooperative mode:
“Simply wasn’t ready. If we do not meet high quality standards and do not do everything we can to meet the expectations of fans when launching a product, it means that we are not doing our job well.”
For those who do not know, the Halo Infinite coop campaign has been postponed with Forge and both features will arrive through a free update in conjunction with the launch of Season 2 in May 2022.
Meanwhile, Halo Infinite’s Beta Multiplayer is the most played Xbox game in the USA, where it has passed both Fortnite and COD Warzone. While waiting to play the campaign, we suggest you take a look at our summary of Halo’s story, so that you are ready for the launch of Infinite.