Gta Trilogy, The First Update Has Arrived: The Patch 1.02 Solves Many Problems On Consoles

Just a few hours after the message of apology was published, with which Rockstar Games promised to solve all the problems of Grand Theft Auto: The Trilogy – The Definitive Edition, the first major patch for the collection has arrived.

The update 1.02 of GTA The Trilogy – The Definitive Edition has just been released on PS5, PlayStation 4, Xbox Series X-S and Xbox One. In the long changelog entrusted to Rockstar’s support pages, developers claim to have solved numerous problems related to location, collisions, map holes, textures and poorly positioned objects, camera clipping through scenario elements, subtitles

To all these interventions which concern the collection in its entirety, they add a multitude of specific modifications for the individual games and, in some cases, for the individual consoles. In GTA 3, for example, the doors of the mistakenly closed ‘N’ Spray Pay were unlocked, while in Vice City the lights of the fire truck and the problems with GPS paths in the Autocide mission were corrected. San Andreas saw an even greater number of interventions, including those directed to the effects of incorrect rain, to the invisible Flint County Bridge and to the sensitivity of the aim in the challenge of the Ammu-Nation gun. We recommend you to consult the patch changelog 1.02 on the official website to find out all the changes.

According to what you can read on the official website, this patch is currently only available on PlayStation and Xbox consoles, but in the changelog is also strangely mentioned an intervention for Nintendo Switch, on which a problem that had reset

GTA owners The Trilogy – The Definitive Edition on PC must continue to be patient, but in the coming days they will receive free original versions of GTA 3, Vice City and San Andreas as an excuse from Rocksta

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